During a virtual panel at BYCC, Paul W.S. Anderson shared a teaser of one of the most iconic monsters from the game series and spoke about the challenge of migrating the creatures from the game series to the big screen. “We wanted to put these creatures on the screen as accurately as possible,” Anderson explained in the panel. Check out the panel below, which is loaded with insight into the film’s production. In another video (below) that was published over the weekend, Anderson sat down with the Capcom game series’ director Kaname Fujioka and producer Ryozo Tsujimoto to showcase both Diablos and Rathalos Anderson explains that he worked closely with the game developers to really “dial in the look of the monsters” and ensure people familiar with the game would see the monsters they know and love represented on-screen. Better yet, we’ve also learned from the most recent media blast that we will indeed be seeing a Palico in the game – it’ll be interesting to see how that looks in the live-action setup. Here’s the synopsis for the film in case you’re just hearing about it: Monster Hunter was originally set to premiere on September 4, but was recently pushed back until its theatrical release on December 30, 2020. “In her desperate battle for survival against enormous enemies with incredible powers and unstoppable, terrifying attacks, Artemis will team up with a mysterious man (Tony Jaa) who has found a way to fight back.”